A Character/Creature Artist, Designing, Modeling, Texturing, Shading and Lookdev, Grooming, Rigging.

I’m 3D Character Artist working for film, television, video games and commercials. I study of human and animal anatomy is evident in my work. Since 2010, I have been developing characters based on concepts, photo reference for various projects. I have worked as both a freelance and staff artist, CGSociety given me the CG Award and Featured Artwork for my project (Hebe), Featured Artwork for my project (Jason) and 3DTotal given me the Staff picked Award for my project (Josef). Resume Is Here (PDF).

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